Voyager is an innovative tool that autonomously explores and learns within the Minecraft world, making new discoveries and mastering skills without needing any input from humans.
At its core, Voyager operates using three main components designed to enhance its capabilities. The first is what's called an 'automatic curriculum.' This system guides Voyager as it explores, tailoring its learning based on how much progress it has made and what it has experienced so far. The aim is to help Voyager uncover a wide variety of objects and features within the game.
The second component is the 'skill library.' This is essentially a database where Voyager stores all the complex skills it learns. Each skill is organized based on a description that helps retrieve it later when it's faced with similar challenges. This organized approach not only makes it easier for Voyager to remember its skills but also helps prevent it from forgetting important information as it learns and evolves.
The third key feature is the 'iterative prompting mechanism.' This allows Voyager to create executable code based on feedback from its environment. It learns from its mistakes and confirms its understanding, ensuring that it can adapt and improve over time.
Voyager primarily communicates with its environment through blackbox queries, leveraging a Large Language Model (LLM) for this interaction. Instead of using basic motor commands, it opts for code, which is more effective for handling complex tasks over longer periods. This capability is crucial in a dynamic setting like Minecraft, where actions often involve layers of complexity and coordination.
Overall, Voyager is designed to autonomously define unique tasks that match its current abilities and the state of its environment. It continuously hones its skills based on the feedback it receives, commits valuable skills to memory for future use, and independently explores the vast Minecraft universe, always on the lookout for new challenges to tackle.
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